
Blink in
One shotGlittering bits spiral in to a point of light that opens into a line, then into a white silhouette that cools into the caster.
Blink in
Effect details & usage
Effect details
- Frame size
- 136 × 96 px
- Duration
- 1.4 seconds
- Frames
- 43 at 30 FPS
- Pivot
- 68, 80 px
- License
- MIT
Body-bound effects use the stock character. Adapt those pixels for your own sprites.
Use in your game
Download the PNG and JSON from the same settings. Import with an Aseprite-style atlas importer, or slice the sheet into 136 × 96 px frames. Use nearest-neighbor filtering.
Palette, mirror and seed affect exports. Speed and background change the preview only.




