
Slime
LoopA glossy slime hops in place: it squashes to wind up, stretches into the jump, rounds out in the air, splats down flinging droplets that creep back, then wobbles and blinks.
Slime
Effect details & usage
Effect details
- Frame size
- 112 × 88 px
- Duration
- 1.8 seconds
- Frames
- 54 at 30 FPS
- Pivot
- 56, 72 px
- License
- MIT
Use in your game
Download the PNG and JSON from the same settings. Import with an Aseprite-style atlas importer, or slice the sheet into 112 × 88 px frames. Use nearest-neighbor filtering.
Palette, mirror and seed affect exports. Speed and background change the preview only.




