
Boulder
One shotA spinning boulder arcs right shedding dust and pebbles, smashes into the floor in a white flash and bursts into tumbling chunks, gravel and rolling dust.
Boulder
Effect details & usage
Effect details
- Frame size
- 264 × 120 px
- Duration
- 2.3 seconds
- Frames
- 70 at 30 FPS
- Pivot
- 40, 104 px
- License
- MIT
Use in your game
Download the PNG and JSON from the same settings. Import with an Aseprite-style atlas importer, or slice the sheet into 264 × 120 px frames. Use nearest-neighbor filtering.
Palette, mirror and seed affect exports. Speed and background change the preview only.




