Damage number

One shot

A red -27 punches out of a hit spark, white for a frame, arcs up, lands with a squash and a little hop, then fades as it lifts away.

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Damage number
Damage number pixel art animation preview76 × 68 PX
30 FPS
Effect details & usage

Effect details

Frame size
76 × 68 px
Duration
1.05 seconds
Frames
33 at 30 FPS
Pivot
30, 52 px
License
MIT

Use in your game

Download the PNG and JSON from the same settings. Import with an Aseprite-style atlas importer, or slice the sheet into 76 × 68 px frames. Use nearest-neighbor filtering.

Palette, mirror and seed affect exports. Speed and background change the preview only.

Sprite sheet guide · Original source

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